PlayStation Unveils Marvel's Spider-Man 2 Accessibility Features

 


PlayStation has provided a detailed overview of the extensive accessibility features that will be available in Marvel's Spider-Man 2 when it launches on October 20.

As revealed on the PlayStation Blog, Insomniac Games' advanced senior UX researcher, Michele Zorrilla, has outlined the array of new and returning features designed to ensure the widest possible audience can enjoy the game. Additionally, accessibility design researcher Sam Schaffel has contributed to the PlayStation Blog by explaining how the PlayStation Access controller can be effectively utilized while playing Spider-Man 2.

In addition to the previously announced feature that allows players to slow down gameplay, Insomniac has introduced shortcuts enabling players to assign a range of options to the Left or Right D-pad buttons.

Level modifiers in Marvel's Spider-Man 2 take the concept of difficulty options to the next level, offering players the ability to individually customize various gameplay elements. These modifications can be made to factors such as enemy health, enemy damage, stealth awareness, puzzle complexity, parry timing, and more.



Additionally, other gameplay assists have been introduced to enhance accessibility in different aspects of Spider-Man 2. For instance, the chase assist feature has returned, reducing the speed of targets and extending the time players have to catch them, among other enhancements. Quick time event autocomplete is another feature aimed at reducing motor fatigue by changing repeated button presses from taps to holds and more accommodating inputs.

Furthermore, audio frequency controls provide players with the option to disable discomforting sounds, like high-pitched ringing through high-frequency cut-off or the bass of an explosion via low-frequency cut-off. Custom settings are also available for further audio customization.

Insomniac Games also has plans to introduce additional accessibility features, including audio descriptions, a screen reader, and captions. However, these features will not be available at the game's initial launch and are scheduled to be included in a free update scheduled for release in December.

In a Spider-Man 2 trailer released in July, fans were treated to an in-depth look at the formidable adversary, Venom, which resolved a heated debate over his true identity. While fans had speculated whether it was Harry Osborn, Kraven the Hunter, or Eddie Brock behind the mask (or goo), Insomniac Games all but confirmed the real identity.

Despite the intense nature of the trailers, the character of Venom has also become the subject of humor among internet users, particularly after PlayStation humorously offered Spider-Man fans "19 inches of Venom."

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